Don’t throw away your toilet rolls, you can still use them!

For your pixelly art project of course :)

A tutorial on how to make this is here!
Don’t throw away your toilet rolls, you can still use them!

For your pixelly art project of course :)

A tutorial on how to make this is here!
The exact definition is discussable, but in this article I would like to give a nice explanation to those who do not know yet. If you already know what pixel art is but do not agree with my statements, please comment :)
Pixel art in short
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Pixel art is the creation of digital art, pixel by pixel. A pixel is a digital screen element in shape of a square, and creating pixel art means that you make bitmap illustrations, placing every pixel by hand.
In modern digital art a lot is often generated by computers. Computers automatically add new colors, smoothing things out or even generate whole image parts. In pixel art, you have full control, and thereby it is possible to deliver digital works of higher quality. However, it is a lot more time consuming, in that way that it is hardly ever worth it. Therefor pixel art is mostly made by hobbyists nowadays.
Pixel art generally uses under 256 colors, while modern screens can display up to 4.2 billion distinct colors.
The origins of pixel art
Years ago, video cards were not as powerful as they are now. People designing graphics for digital use had to work with a lot of restrictions, for example like how much or which colors could be used. The video game market grew fast, and those games needed graphics, like tiles and sprites. The people in charge of making those sprites had to stand out artistically, but also technically because of the difficult restrictions they had to work with.
An example is the ZX spectrum, which could only display 8 colors. The screen was divided into a grid of 8×8 pixel regions, and in such a region only 2 different colors could be used.
The video cards developed further and further. At some point everyone could create images with 256 colors. Tools were made for speeding up the work, such as gradient generators. The artists that worked with this came into the demoscene subculture. When people figured out it would be more of a challenge to quit working with that many colors, the modern pixel art was born.
People now make their own restrictions, set their own rules, and some do it more like it was done in the early days than others. Some pay a lot of attention to their color counts, some do not. Some people like to practise with those old restrictions, some people like not to.
Pixel art also got a new role in commercial art, some companies figured ways to sell pixel art. They make use of the iconic effect you can achieve with pixel art, using large visible squares. Also a lot of work is done in isometric projection, a projection that works great with pixel art. Two examples of that are the famous habbohotel and of course the company Eboy.
How to make pixel art
Windows users already have one of the easiest pixel creation softwares installed on their computer: MSPaint. This program can be found under the name “Paint” in the accessories .
Mac users will have to download pixen and linux users can download MTpaint. Both are free, and MTpaint is also available for windows.
More on software for pixel art here
Take the pencil tool, the tool with the simplest function. It should create just a single pixel only when you click. With this you can draw your whole picture.
Try to stay away from the other drawing tools. Of course you can use the bucket fill now and then to speed up some work, but thats about it.
Reuse as many colors as possible, use the eyedropper to select a color that you have already used.
And that is it! With this knowledge, you know the basics of any work of pixel art!
When you are done, save your work as PNG, proper GIF (never save as gif in MSPaint as it ruins your colors) or BMP. With these filesystems you will never loose any image quality. However, you will if you will use filetypes such as JPG.
Never save pixel art as JPG
Never do:
Never resize pixel art
Never use gradients
When not needed, do not use transparant layers (it is only needed really in games, or to save time in commercial work, but this lessens the quality)
Never use automatic anti alliasing
Never use any automatically generated effect
Never have your work color reduced automatically
And never ever save pixel art as JPG, unless you are really afraid of it getting stolen.
Do:
Use preset palettes
Use preset restrictions
Set yourself a maximum number of colors used
Work on small scale
Use ^2 numbers for number of colors and canvas size (2,4,8,16,32 etc)
Show your work to the world and ask for feedback on PJ and WotP
Have fun!
Now that you know what my definition of pixel art is, start making some!
MrLollige
A question I often hear is: What software should I use for pixel art?
In this article I will tell about my own experiences, how to get used to those new programs and more. As I am a windows user this article is most useful if you run windows yourself too, but some of the software might work on other systems too.
Believe it or not, but still one of the most easy and useful tools for pixel art is Paint. If you run windows it is already on your computer!
Pros
Cons
I still almost always use paint at the start of my drawing. It is extremely useful for making your line art and such, because you can select things and move them around on your canvas easily. It can be useful for coloring as well, thanks to the color replacement feature, but there is better (free) software for that.
Things you should know
Oh, and last but not least, NEVER save your work as GIF or as JPG in paint!
Yes, this is something different as MSpaint. It is not connected to paint at all. This is a free open source drawing program, perfect for pixel art! You can download it here
Pros
Cons
In my opinion MTpaint is THE best free program to color your pixel work. The indexed palette support is really great, thanks to functions for sorting your palette, changing colors etc.
The only thing I would like to see is better layer support. You can work with layers, but as far as I can remember (I only did once or so) it was really annoying, as every layer was a loose image. (And you had to save all loose images at the end)
Things you should know
Try out a lot of things! That is the only way to discover how to use a new program. Press alt, ctrl and shift whenever you want something to happen. A few things I figured to get you started: When you want a selection to be placed on the canvas, right click and switch back to the pencil or another tool. For drawing perfect vertical lines hold shift, just as in paint. However, when you want to draw horizontal lines hold shift and alt (or ctrl, dunno ;) )
Graphicsgale is a nice pixel art program, much used for sprites and it is a great animation program! I never found an easier to use one! Sadly the full version costs about 25$ (1,995 Yen), but you can already do a lot with the free version too. You will just have to put some more effort in saving animations, thats about all ;)
Website
Pros
Cons
For animations it is just the thing I love most. I hardly use it for other stuff, as MTpaint does all I need, but for animations this is the tool! If you do not own the full version (I do, thank you internet!) you can still save animations when they are done image by image, and then put them together online on a website such as iaza.com or with unfreez.
Things you should know
Other software
Pro motion is the software used by a lot of old-school pixelers because of its similarity to the old-school program Deluxe Paint. It is great for animation, pixel art, anything. It does cost some money (78$, 60€) and takes a lot of time to get used to if you do not know Deluxe Paint already. I hear a lot of people saying its worth it, but I did never try it extensively. The trial works fine for a lot of things, so if you are interested don’t hesitate to download!
Unfreez, as mentioned before it is a free gif animation tool. Put unanimated gifs in, get an animated gif out! Works great!
Photoshop. Hard to get used to, especially to find the settings to make it pixel art sutable, but once you are used to it (maybe you already are) it is quite workable. Layers, lots of undos, looks professional, enough reasons to use photoshop! Does cost you some money! (full version standard edition 700$)
Paint.net. Has nothing to do with windows MSpaint, but it is a nice free drawing program. If you don’t know what to pixel with or do your other cheap digital drawings with, choose this. Free, layers, just a lot better than a lot of other things! This program however is not a pixel program. It is possible, but I believe other options are better for it.
Gimp. The free equivalent of photoshop. Hard to get used to, but it might be worth it for you! And another big plus is that it works on Linux, Windows and mac!
Grafx2. This is the only program in the list I did not try myself. However, it is again a program based on the old school deluxe paint, still in development. I know some quite good artists that use it. Free
Pixen. (added to this list on 6-11-2009). This is free pixel art software for the mac.
Getting used to a program
Getting used to a new program takes time and effort. Check out the list of features, see if you think it could be worth it, try it extensively for at least 2 months before you descide it is too hard learning, not worth it or whatever. Things might seem easier after all.
The key to changing is by stopping to use other tools immediately, so you will have to find all your new solutions the hard way. Just search trough the help, randomly press buttons (on your keyboard as well) and with some luck you will find it a useful program at the end!
I can still see myself switching to Pro Motion someday. Or maybe photoshop, as I am going to learn that anyway.
Moving the mouse to draw is luckily the same in every program, and often zooming in and out as well. Saving is a floppy, filling is a bucket. Nothing can go wrong with this knowledge on forhand, you must be able to produce something from on the start! Success!
In the comments there is room for discussing the programs, or whatever you have to say about this article, switching from programs, making decisions etc. I hope you enjoyed reading!