All original line works belong to Arachne
The article about coloring lineart is here
I was unexpectedly overflowed by responses. And not just simple responses, most people send me whole stories! And as every artwork tells a story, I would like to share them with you, the reader.
Mambazo (bazosoft.com) created this alien monster. I really enjoy the blue reflections on the red shiny ’skin’!
“Well, I’ve only done one other challenge so I’m lacking in experience there. When I saw line-art I had much trouble deciding which one to do as they were all interesting, but eventually settled for one that had more lines/details. Thats probably just laziness on my part! It is quite inspiring working with her line-art, as it is very different to anything I would created myself. They have great volume to them, even in monochrome, which is something I have trouble replicating. It was a learning experience at the same time.
I don’t really feel as though it is my work when I look at it. Its so different to anything I would do by myself.
Its heavily inspired by the early Unreal Engine III mesh screen-shots, from the tech demos. They had really nice bright back-lighting, and a softer light from the front which really made the details on the mesh’s textures pop (normal-mapping and all that jazz!). I’ve ever-since liked that lighting setup, and wanted to try and recreate that with this piece.
This piece really helped me learn more about defining volume, and a lot about lighting. With the two light sources, I was forced out of my usual shading techniques, and had to think a great deal more than I’m used to. But I’m glad I tried, it puts a new notch on my belt! I’m particularly happy with the shadow between its two left feet (our right). You can almost see the shadow-plane :)”
Fool (foolstown.com)did the usual, what he does best. Brilliant colors popping out on a dark background
“I think it is a parallel inspiration – in the book i’ve just finished there was some interesting theory about vagina dentata in its philosophical aspects. One of Arachne creatures seems to have a close appearance. They are all defenitely cool , but this one just comes along.
When it comes to visual inside you mind all is left to extract it from there.
Colors are usuall shaman’s dances – tweaking and stuff. I Can’t tell I’m happy with a curent theme, but I got a really retarded schedule right now, sleep whenever i get a chance. Ought to stop that.
See it, like it, do it. =)”
TheJoe did his best on creating this pink slimy creature. I like the combination of smooth shades and highlight with the grainy pixel clusters.
“I had a lot of fun with it. I don’t have a lot of experience with pixel art. I just treated this challenge like a page out of a coloring book and used it to work on coloring, shading, and texturing techniques that I have seen others use. I learned quite a bit with this piece but I still have a long way to go.
My original color scheme was inspired by paint jobs I have seen on Warhammer 40k Horrors of Tzeentch.
I hope to use what I’ve learned with this challenge in future works to improve myself overall as a pixel artist.”
Darchangel (www.kings-field.com) added some eyes, a nice pattern, and made that mouth very scary and dirty!
“I thought the challenge was great, I enjoyed it very much. The most interesting part, was that we all had the same starting block (the line art). Everyone’s end result is so much different.
I also think that using line art from other members of the PJ community is a good way to acknowledge their talent. Plus sometimes it’s hard to come up with good ideas, so having the line art was half the battle.
I think making it unique was all in the detailing and coloring. Ultimately you still want to make sure it remains Arachne’s line art in there somewhere.
I got the idea while looking at a World of Warcraft art book. A friend lend it to me recently, the book has great illustrations and was good inspiration. The background was the one that gave me the most trouble…it took me 2 days to come up with that idea.”
This was created by Gygrazok. I like this mysterious creature on a mysterious background. The yellow on top works very well!
“I decided to enter because I’m not that good on drawing things out of thin air, and because I loved arachne’s linearts.
I don’t think I have a particular style. I like to use unsaturated color, and I just added a few details like the veins or the red spots around the mouth to make the creature more wicked :)
When I first saw that lineart I thought of Majin Buu from dragon ball Z :) that’s why I decided to make it pinkish with dark eyes.
For the background, I used a couple of pictures as a reference, as well as some pixel arts by various artists. I think it turned out pretty good, although I’m not completely satisfied with the ground and how it blends with the character.”
GTK colored thisone with the Windows Vista Paint colors. It is among my personal favorites, probably because I just love yellow and this cell shaded style!
“My objective is above all to have of fun, I do not make a point of taking part to impress or gain (I do not have the level necessary to reach the top3 in any event) but in Pixel-Art, like the drawing in general, must remain a pleasure for me. It is also an good occasion to improve my technique.
I do not seek to be distinguished from the others absolutely, I work rather like I feel it, with a style which is appropriate to me. Sometimes, I try to try out new style, and I keep what I like.
I am not very satisfied of this one. I am content when I look at my way, I see progress, but PixelJoint abounds in many talent and since I know this website, I try to improve myself constantly. I admire particularly the work of Syosa, of .Anubis., of Bisque and of Fool (and too full other artists buy I all will not quote them, the list is too long ^^’), and my main objective is to arrive at an equivalent quality of work.”
I would like to thanks all the artists for their help and their great responses, and I would like to recommend to the reader to get inspired by these different takes on coloring line work!
Read the other article here too!









